This can also be employed as a weapon against enemies, although certain enemies and structures (nests in particular) will deal high damage to the tank in the process, requiring repair after skirmishes. Even when not moving, simply driving into an entity is enough to damage it. The tank is very robust, and unlike the car can move through and destroy trees without taking damage. Since grenades and tank are available fairly early in the game this enables an effective means of early game expansion before the better known turret creep strategy becomes viable. This makes it possible to perform drive-by attacks on large bases with a reasonable area of effect. It is possible to use throwable items such as grenades, poisons, and follower robots while riding in the tank. This may result in the tank being destroyed quickly, leaving the player in a tight spot. As a result, it may not perform as well in combat against melee enemies or enemies with shorter range than the player, as it has more difficulty dodging enemies. The tank lags behind in speed, however, compared to the player and the car. The tank particularly shines in battle against Worms, as their high damage projectiles are much less of a problem for an entity with a high health pool. Additionally, due to the ability to employ drones from within the vehicle, it can be used as a form of drone or capsule transport vehicle, with the player simply using capsules to fight their battles. To be honest it's not a real issue to me since I have several computers at home, but it would be easier to manage it all on my main one.ĮDIT: And I guess not everybody has the luxury of having more than a single computer ^^ So that might help others.The tank is a strong fighting vehicle due to its large health pool and the very high damage of its main weapon, the cannon. bat and it works if I access the server from another computer. That's not the problem I encounter, it is indeed a. Then start the server with the server.bat server.batĬlick "All-Files" when you save it as server.bat -when not it will just create a. create a txt file in \Steam\Steamapps\common\Factorio, copy/paste ' start /wait Factorio.exe -start-server MPTest.zip -c %appdata%\Factorio\config\config-server.ini ' and save it as f.e. The error I get is something like " the process can't access this file because it is already in use by another process "ĥ. But it seems there can't be two instances of Factorio on the same computer at the same time, so I can either play or host but not both on the same rig. ![]() Originally posted by MagicHp:The trick to redirect the server configuration to server-config.ini does work. have fun (YOU can connect via Factorio -Multiplayer by typing ' localhost' )īe sure that the server.bat contains the exact mapname -by hitting this, the server starts.Ĭlose the server with ctrl c to close'n'save.go to and let your friends connect to ip:34197.forward your router to port ' 34197' (serverport) ( UDP only).create a txt file in ~\Steam\Steamapps\common\Factorio and insert with copy/paste ' start /wait Factorio.exe -start-server MPTest.zip -autosave-interval 5 -c %appdata%\Factorio\config\config-server.ini ' and save it as server.bat.MPTest from %appdata%\Factorio\saves to %appdata%\Factorio\server\saves\ copy a singleplayer created and saved map to f.e. ![]()
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